
You can do a normal attack that anyone can either interrupt or block very easily because of her terrible telegraphing. Being able to combo into two things that you explained is not variety. Hidden Stance: it is a tiny iframe window that is worse then other assassin's dodges, you tried to say it is important but it is her worse ability in comparison to others. I can tell you no longer know what you are talking about because of the above statements and i will thoroughly explain. Smoke screen or whatever it is can be really useful for zoning areas or putting distance between you and her fire trap is excellent at keeping space/zoning.


Not amazing but it's how you use them that makes the impact. It's powerful and should probably be used more. If your opponent isn't fast to learn, you can repeat or reposition, keeping that optimal distance. You can hidden stance again to mask your next attack or to then push them away with a kick to zone them. The other person is then still in their animation and you can cancel to vipers retreat and follow with the sidewinder attack for a large portion of damage. So you can dodge an unlockable or heavy easily. The start up has i frames which you can combo into various things. MOSS-BurningUp eredeti hozzászólása:Her stance is useless all of the best characters have a useful stance and she has no passives worth a damn unless you count her tier 3 feat Sharpen Blade. And as you say, it's certainly not a nobushi only thing. I agree with the guys post about that being the tactic you see a lot and it is a bit boring but that's down to players zerging around the map rather than defending areas etc. Then you have 0 stamina because that's the trade off but managing attacks from 2 people is better than 4. It isnt quite a one shot but if the player has some health dented, it will kill them and leave others low, usually if you target correctly you can finish one off with the second hit from the zone, that's 2 down. Maybe raider's zone combo'd from a heavy, but Nobushi's? No, not a thing. Getting revenge in few hits is the characteristic of every class with max gear, what the fk does that have to do with Nobushi? Nobushi's zone attack is easily avoided, spamming zone attack in revenge on nobushi is a subpar strategy compared to peacekeeper or warden or even raider. You are either trolling or you never seen a rep3 peacekeepers and warlords. Eh? Nobushi is one of the least viable classes for that approach.
#For honor nobushi full
Get all revenge gear -> getting hit 2 times -> full revenge -> spam zone attack -> one shot everyone. LonesomeSparrow eredeti hozzászólása:the one thing that really annoys me when fighting high level nobushi is that they all play exactly the same.

Not perfect of couse but in my opinion got too much going for her. Everyone in game got some serious weaknesses while nobushi just feels like very balant joker card.

With lawbringer you are slow and lack stamina, with warlord you lack chains that are not defensive start, and so on. With orochi the moves are very telegraphed and he lacks hp. I mean over all, this is too much for one character. And this is another point, her attacks are very fast, but it also plays in with her switching to top attacks from side attacks in instant. Before you talk about her hits being heavy, well, they sure came out as fast as lights. I watched her nearly kill orochi in few hits, talking 3 hits here. Sprint is good, blocks stay up, range is great, and quite large hp pull. Her attacks are crazy fast, nearly peacemaker lvl, now you see how for the range and dmg she has already, this seem a little too absurd. She has long range and high dmg, on top of that she also got dot, which really puts her to highest dmg dealer tier.
#For honor nobushi free
This is just me pondering, no need to get offended for anyone and you are free to argue your own point of view, but is nobushi a little too bs right now? I don't mean you can't beat her but just as hero over all.
